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Flukz is an editor of shoot'em up video games. Game levels can be created, edited and saved online.
Version 0.2 is available since april 2013 :
Flukz in wiki mode and in shoot'em up mode:
Edition of a shoot'em up level (the parameters of each sprite can be edited):
The project is open to all contributions.
Just launch Flukz, and you can start to create new game levels available instantly to all other users.
You will find more details on the page how to contribute.
| Contributor | Mail address | Contributor since | |
| David Allgayer | | Version 0.1 | |
| François Bonnet | | Version 0.2 | |
| Antoine Echelard | | Version 0.1 | Developer |
| Julien Lemoine | | Version 0.1 | |
| Simon Viennot | | Version 0.1 | Main developer |
Note about the copyright :
Flukz is a free software under
GPL v2 license. Copyright for the sofware is hold collectively by Flukz Team.
Flukz uses open artwork from many different authors, and new artwork is added every day. The author and license detail for each file (picture or sound) can be found inside Flukz.
14 april 2013 (rev 502) : release of version 0.2
2 april 2013 (rev 493) : parameters window of a sprite always displayed on the right of the game level
6 march 2013 (rev 491) : immediate refresh of the displayed level length when it is changed during the level edition
1st march 2013 (rev 485) : test mode of a game level during the edition
28 february 2013 (rev 481) : explosion animations correctly displayed even if part of the pictures is out of the screen
25 february 2013 (rev 479) : explosion animations correctly centered on the exploding items even if the explosion pictures are larger or smaller than the ship picture.
25 february 2013 (rev 477) : fire centered at the center of the ship (width of the fire is taken into account)
23 february 2013 (rev 475) : correction of the bug of arrows key already in a “pressed” state at the beginning levels
Flukz is an open source free software, distributed under licence GPL v.2.
It was developed with :
C++ language for program's main part.
Qt4 library for the graphical interface.
Subversion for revision control of the source code.
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MinGW for compilation on Windows platform.
UPX to compress binaries.
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Supported OS : Linux, Windows.