Flukz — open-source shmup community resource open-source GPL devlog  ·  about
// indie shmup & game-dev resource

About Flukz

Flukz.org is a community resource for open-source shoot-'em-up games and indie game development. We write devlog-style articles about shmup design, game programming fundamentals, and the open-source ecosystem around 2D games.

The Flukz project

Flukz originated as an open-source, community-editable shoot-'em-up game released under the GNU General Public License. The game ran on Windows and Linux and included a built-in level editor, making it accessible not just to players but to anyone who wanted to create their own stages and enemy patterns.

That spirit — openness, community editing, and sharing the craft of making games — is what this site continues. We do not distribute binaries or represent any official development team. This is an independent community resource.

What we cover

Our devlog publishes practical articles on:

Who this is for

Anyone who plays shmups and wants to understand the craft behind them. Anyone writing their own shoot-'em-up — whether a first game or a revisit of the genre. Developers curious about open-source game licensing and community-driven development. And anyone who remembers Flukz fondly and wants a place to discuss it.

Scope and limits

This site is a reading and reference resource. We do not host game files, accept pull requests, or manage any official repository. Links to relevant open-source projects are editorial choices, not endorsements. For the actual source code of open-source shmup projects, check the project's own hosting (typically GitHub, GitLab, or SourceForge).