// devlog — latest posts
No posts yet.
shoot-em-up / open-source game project
Flukz started as a GPL shoot-'em-up with a built-in level editor. This site is a community resource covering open-source shmup development, genre history, and practical game-dev guides — for makers and players alike.
From early arcade classics to modern bullet-hell. Pattern design, difficulty curves, and what makes a shoot-em-up satisfying.
Practical devlog-style articles on game loops, sprite collision, level editors, and shipping an indie project.
How GPL licensing works in games, how to contribute to open projects, and the toolchain for 2D indie dev.
Playtesting methods, player feedback loops, and audio design for indie titles with small teams.
// devlog — latest posts
No posts yet.